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Epson is the No. 1 Document Scanner Company in the Philippines in 2019 and 2020
PHILIPPINES, June 8, 2021 – Epson leads the Philippine market as the No. 1* document scanner company in 2019 and 2020, according to global market intelligence provider, IDC. This demonstrates how Epson is the ideal partner for customers who require versatile and secure scanning solutions…
51Talk introduces Maine Mendoza as new brand ambassador in its mid-year press conference
Online English education platform 51Talk recently held its mid-year press conference as it continues to celebrate its 10th year anniversary.
PLDT Global launches OFWins for customers overseas
OFWins is open to customers abroad who successfully load a minimum of P100 via participating distributors from June 1, 2021, to August 18, 2021.
PLDT Enterprise supports Project Balik Buhay for vaccine rollout in Visayas
PLDT Enterprise, the B2B arm of the largest integrated telecommunications company in the Philippines PLDT, has teamed up with Project Balik Buhay (PBB) of the Presidential Assistant for the Visayas (OPAV) to help fast-track the rollout of COVID vaccination programs in the Visayas, particularly in...
Elevating Philippine design and building the National Design Policy
The Design Center of the Philippines, alongside public and private organizations lead mapping study to move the national design economy forward
Huawei joins the Responsible Business 2021
As a responsible corporate citizen, Huawei is committed to minimizing its environmental impact in production, operations, and throughout the lifecycles of its products and services.
Tech Start-Up Prosperna Receives $450,000 Seed Investment Offer on CNN’s ‘The Final Pitch’
Today, Prosperna’s making eCommerce easy with software made specifically for Philippine MSMEs.
TikTok, Roblox and game videos: what kids were looking for in 2020-2021
A new Kaspersky Safe Kids study has revealed what children around the world were interested in during 2020-2021. Over the past year, their interest has grown in the categories of “software, audio and video” and “e-commerce”, while “internet communication media” and “computer games” have slightly...